Since Gimle was abandoned…. no trade or excursions have been done to Gimle in generations. A dark and unfertile land most probably inhabited by wildlings – not worth visiting.
But now an expedition is planned.
– All players live in the OFF camp (initially)
– Players can not enter game area until larp starts Thursday 19.00
– First early entry will be railroaded;
only 10-12 years old spies the first hour,
13-15 year old scouts the second hour,
16-18 year old rangers the third hour.
Thursday 23rd July
Arrival day – All camp on South field
15.30 Thursday
The first hours are “railroaded”.
From the OFF the following people are sent in as first exploration.
Commander, General 1, Captain 1, 6 troops, and all young spies (10-12 years of age)
They march up to orcfort and make camp there. ONLY the spies are sent in from there. Their task is to detect if there are any inhabitants in the region. The rest make a fire and inspect the fort and reinforce it. This first group discuss logistics on how they are going to move into the region Gimle.
16.30 Next group march into Orc fort: Expedition leader, Council representative, Scientific leader, and all scientists, expedition members, council members and associates. Not the army.
17.00 the army under general #2 starts drilling the army at the sheep field. Battle musicians also.
17.00 Spies return to Orc fort and report what they seen. Next group of scouts are sent in (13-15 years of age). Their task is to try to “map” the place.
18.00 Scouts return and report what they seen. The young Rangers are sent in (16-18 years of age). Their task is to try to remove any obstructions from entering Gimleby.
19.00 or when possible – all players assemble outside Gimleby main gate (south): enter if the rangers managed to open the gate from the inside.
Friday
The objective/quest of the players is to do the celestial measurements at
11.00, 13.00, 15.00, 17.00, 19.00, 21.00 from either Tower or Nifelheim.
But mechanics says; they must control BF in order to do the measurement.
Saturday
Measurements at
11.00, 13.00, 15.00, 17.00, 19.00 from either Tower or Nifelheim.
But mechanics says; they must control BF in order to do the measurement.
21.00 END
22.00 Party
Sunday…. departure or take part in other festival
The text below is not applicable 2026
Traditions of the trade days
Gimle trade days have certain traditions that happen at certain times – (Fomo no more).
Hours and minutes may feel a bit modern – let’s use the description:
Glasses (hours) and drops (minutes). Taken from old nautical tradition & hour glasses with sand.
TUESDAY
15.00-19.00 CHECK-IN at Gimleby Merchant
20:30 Social Evening at the Gimleby fighting pit
Whenever – be in your camp and meet other group members
21.00 Big battle boffer training on Battlefield.
All players live in the OFF camp (initially)
Players can not enter game area until larp starts
First entry will be railroaded; only 10-12 years old spies the first hour, 13-15 year old scouts the second hour, 16-18 year old rangers the third hour.
WEDNESDAY
11.00-19.00 CHECK-IN in Gimleby Merchant
17.00-18.00 – Information for beginners & youth – fighting pit
18.00 DINNER served in tavern (pay with F-coins)
20.00 LAST INFO meeting in Gimleby
21.00 Be in your camp, have a meeting with your group
22.00 LARP STARTS
THURSDAY
11.00 Listen to the heralds from Lockwood company.
11.00 Handicraft meeting in Gimleby.
11.00 Academy breakfast meeting of scholars.
12.00 Praying/preaching Deomodron, Gimleby
13.00 Handicrafts guild meeting #1, Gimleby
13.00 Musical guild practice/meet n’ greet in Gimleby
15.00 Big Council meeting
16.00 Archery competition #1 at Battle field.
18.00 Academy lectures
18.00 Music guild meeting #1
20.00 Praying/preaching Deomodron 20.30 Story telling, Gimleby
21.00 Land battle for Alatarian Lands in Gimle

FRIDAY
11.00 Handicraft meeting in Gimleby (Guilds meetings)
11.00 Academy breakfast meeting of scholars (Guilds meetings)
12.00 Praying/preaching Deomodron
13.00 Rite of passage for the coming of age (9-13) Nifelheim.
14.00 Poetry and song competition GIMLEBY
15.00 Big Council meeting
16.00 Archery competition #2 at Battlefield
17.00. Auction in Gimleby – get great stuff for low prices.
17.30 Lonely tavern “Liars competition”
18.00 Music guild meeting #2 at either Vikings or Westmark
19.00 Story telling competition #1
20.00 Praying/preaching Deomodron
22.00 Rite of passage for the coming of age (9-13)
23.00 Gather at Battlefield

SATURDAY
11.00 Academy breakfast meeting of scholars
12.00 Praying/preaching Deomodron
13.00 Handicrafts guild meeting #3
14.00 Poetry and Musician’s Guild gathering (at Gimleby)
15.00 Big Council meeting – all come
16.00 Archery competition #3 Finals
16.00 Land championship #3 If you wish.
24.00 LARP ENDS – at the sound of the blast
24.00 – 01.00 RETURN: RENTED ITEMS and WEAPONS & COINS, ARTIFACTS, TRADE TOKENS – at Merchants
SUNDAY
9.00-13.00 CHECK-OUT – Return all magical items, quest items and red ribbon items as well as return all rented clothes
11.00 Derolling in Gimleby for those that want








